The March issue of Next Generation Magazine www.next-generation.com will feature exclusive images of The World Is Not Enough game for Playstation 2. We are showing you a few images here, but the rest you`ll just have to see for yourself when the magazine comes out.
Additionally, new details of the game have leaked out. For example, the goal of the game will still be to save the world`s oil supply, but the game will have it`s own subplots not found within the movie. Not all of the narrative of the film is being used. The BMW-Z8 will be featured as well. Creative Director Randy Breen tells the magazine: “We`re taking the action scenes mainly-they`re the natural setting for interactivity to begin with, and the thing we can most closely represent in the game world.”
Movie worlds recreated for the game will include the bunker explosion that temporarily traps Bond and Christmas, the pipeline/bomb defusion scene and the caviar warehouse sequence (pictured on this page). The images are rich and vibrant in color and finessed with loads of detail that authentically replicate the movie world James Bond inhabited in `Enough`.
**Last month Electronic Arts announced that it had licensed the Quake III Arena(TM) engine from id Software. Electronic Arts will use the engine to develop several games, including The World is Not Enough. Quake III Arena`s enhanced graphics engine displays realistic 3-D environments using features such as curved surface rendering, high detail textures, volumetric fog and specular lighting. According to EA`s January 26th press release it “will allow EA`s development teams to create compelling special effects, unsurpassed interaction between the player and his environment and a totally new standard of gameplay.”
EA previously announced it secured an exclusive long-term licensing agreement with MGM Interactive and Danjaq, LLC to bring James Bond to the interactive entertainment market. Expect more Bond games from the Electronic Arts/MGM Interactive agreement in the near future.